|The British Matilda tank was supplied to the Soviets as 'Lend Lease' during WW2.|
The down sides are it's torturously slow speed and it's guns lack of penetration. The ZiS 96 gun is a Tier V gun with damage stats of 110/110/156 and penetration stats of just 86/102/38, but a rate of fire of 16.15 per minute.
However, there was something about the plodding 'I'll get there eventually' attitude of this tank that I liked and so I earned myself the British version, which is actually a tier lower at just IV.
No logic dictates that the British service (and non-premium) version of the Matilda should be a little inferior somehow. And while armour is the same, and so it the horendous speed, the gun ability of this tank makes it worth a look.
Now the gun I want to highlight is the British QF 2-pdr Mk. X (40mm) and its stats look like this: Damage - 50/50/60, penetration -78/121/23 and rate of fire - 28.57. On the surface you would say that it is inferior to it's Soviet counterpart, but that rate of fire and penetration lift it's performance IF you happen to be one of the top tier tanks in the game you are playing (nothing changes if you are pulled into a higher tier match, you are still cannon fodder).
I think it's a mark of how good this tank is - when matched in a favourable tier game - that the YouTube World of Tanks commentator QuickyBaby actually did a tank review of this tank (and he never normally strays from higher tier monsters)...
Now while the attraction of the Matilda when matched favourably is obvious how to deal with the inevitable matchmaking disaster is less so obvious. This is mainly because of your speed - you cannot simply turn yourself into a Medium Tank come Scout for the big boys!
No, your best bet - obviously - is to 'buddy up' with a similarly plodding Heavy to provide some sort of support and hope you can chip away at modules and weak points with some nicely placed (or lucky) critical hits. But do get used to the sound of bounces!
|My 'buddy' and I spot a flanking opportunity as the enemy tank is occupied|
with our team-mates in the next valley.
This is - nearly - what happened in the following screenshot...
Having flanked our target - a rather scary KV-2 'Troll-Cannon' - I kept popping out in order to draw his attention and fire (while praying not to get hit). Once the KV-2 ineffectually 'shot his load' at me and missed my KV-1 companion drove out and shot him in the ass! Job done!
WoT's New Personal Missions
Finally, I would just like to mention the recent addition of the personal missions to the game. Obviosul;y World of Tanks is fundamentally a multi-player game - there is no single-player campaign associated with it.
|Mission name on the left of the panel and explanation of the task on the right.|
|Here's a close-up of a particular task. This one is for Medium tanks.|
There is a 'mission tree' for each type of armoured vehicle and the tasks get increasingly convoluted - and sometimes downright suicidal - as you rise through the mission list. In the end there is a nice prize for you if you complete all the missions in a mission section, in this case I might earn myself a nice StuG IV.
As I say, it's not a real single-player mode as you are still playing normal WoT, with the same maps and the same number of real people playing against you. There's no campaign story, no NPC tanks and no ability to play the game 'off-line'. But still, it gives you something to be working for while you death-match your way through the opposing force!